Firefly provides customized server services for the cloud gaming market, offering low-latency, high-security, and schedulable Android cloud servers to meet the real-time interaction and ultra-low latency requirements of cloud gaming.
Firefly provides customized server services for the cloud gaming market, offering low-latency, high-security, and schedulable Android cloud servers to meet the real-time interaction and ultra-low latency requirements of cloud gaming.
With the rapid development of the domestic cloud gaming industry and the increasing maturity of the ecosystem, the user base and market size of cloud gaming are expanding. In the future, more cloud-native game content will emerge, accelerating the popularity of cloud gaming. The diversification of the gaming market will increase the demand for cloud gaming infrastructure resources. In this process, the sustainable development of cloud gaming requires cost reduction and efficiency improvement.
Firefly provides customized server services for the cloud gaming market, offering low-latency, high-security, and schedulable Android cloud servers to meet the real-time interaction and ultra-low latency requirements of cloud gaming. Firefly's self-developed aBMC management software provides a series of remote operation and maintenance tools and interfaces, including a WEB interface and CLI remote commands, and supports the Redfish management interface, enabling remote configuration, upgrades, and business deployment, truly achieving "zero-touch" management. The built-in intelligent diagnostic system can quickly diagnose and locate faults, perform server self-checks, and export operation and maintenance data, providing great convenience for operation and maintenance personnel. Additionally, aBMC comprehensively monitors the entire device and computing units, ensuring the stable operation of customer business.
Reduce procurement and operation costs
Achieve efficient integrated system management
Meet the demands of the cloud gaming market
Improve the stability of cloud game development